Video Trailer: https://youtu.be/snUkJyeLlMQ
Change Log: https://1drv.ms/w/s!At5iqLBWHdlcjvJTS6T_Dwsgw8fOeA
Simple AI system made to be dropped into action or action stealth game. It’s great for a quick AI demoing, extensible for your own game.
The AI is powerful, but it’s real power is that it’s bare bones enough to migrate into you project, create your own characters and instances without having to add any major code changes.
You are able to modify the pawn, anim Blueprint, montages, etc without affecting the AI.
Directions:
Add to your project
Place AiPawn from the Blueprints folder in your level.
And voilà, that’s it.
Technical Details
Features:
- Senses implemented
- Sight
- Sound
- Damage
- Attacks player upon detection, without additional code
- 100% Blueprints
- Simple AI weapon system
- Sample map and player pawn for demonstration
- Movement system: Stationary, Roam, Patrol (please see documentation)
Number of Blueprints: >18
Input: No additional inputs
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: https://1drv.ms/w/s!At5iqLBWHdlcjvIIRLSsFj3whTC61g
Important/Additional Notes: